// Phoenix for 3ds Max and Maya

Key features

With Phoenix you can create realistic liquid simulations with splashes and foam directly in 3ds Max and Maya.

Liquids, Splashes & Foam

chaos phoenix

Create any type of fire and smoke effects with Phoenix's powerful, adaptive-grid dynamics engine.

Smoke, Fire & Expressions

chaos phoenix

Fine-tune simulations interactively in the viewport with Phoenix’s GPU-accelerated preview.

Interactive Simulations

chaos phoenix

Add detail and increase resolution without changing simulation shape or behavior.

Simulations Refinement

chaos phoenix

Perfect for generating small wisps of smoke and steam.

Turbulence

chaos phoenix

Render particles as bubbles, drops, points, or fog.

Particles

chaos phoenix

Import & export mesh objects and particles to OpenVDB, Alembic, Krakatoa, XMesh and V-Ray proxy files for 3ds Max, and OpenVDB, Alembic and V-Ray proxy files for Maya.

Mesh & Particles IO

chaos phoenix

Simulate highly-realistic and complex vorticity effects with full control over large-scale vortex strength and ultra fine details.

Vorticity

chaos phoenix

Use a wide range of emission sources including animated meshes, texture maps, particles and more.

Custom Emission Sourcess

chaos phoenix

Render photorealistic liquids and volumetric effects using the Phoenix shader.

Optimized Rendering

chaos phoenix

Create a series of simulations that trigger and interact with each other.

Cascade Simulations

chaos phoenix

Speed up or slow down simulation playback. Perfect for slow motion effects.

Simulation Retiming

chaos phoenix

Easily create ocean surfaces that never repeat using procedural ocean displacement. Preview and render the ocean surface without simulating cache files.

Ocean simulations

chaos phoenix

Seamlessly transition from procedural ocean to simulated beach waves.

Ocean & Beach Waves

chaos phoenix

Influence simulations with forces like wind, spline follow, mesh attraction and more.

Forces

chaos phoenix

Preview fire, smoke and liquid simulations quickly and accurately in the viewport.

Accurate Viewport Preview

chaos phoenix

Float your objects over pools or wash them away in floods with basic rigid body simulation for Phoenix liquids. Interaction between Active Bodies is coming soon.

Active bodies

chaos phoenix

Change each voxel and particle's properties during simulation, and use customizable conditions to delete particles.

Voxel and Particle Tuners

chaos phoenix

Use Phoenix simulation licenses to submit jobs over the network to Deadline and Backburner.

Simulation Licenses

chaos phoenix

// We are here to answer

searchbar