Customers across the manufacturing, architecture, building, construction, and media and entertainment industries including the last 16 Academy Award winners for Best Visual Effects use Autodesk software to design, visualize, and simulate their ideas before they are ever built or created. From blockbuster visual effects and buildings that create their own energy to electric cars and the batteries that power them, the work of our 3D software customers is everywhere you look.
Create massive worlds in games, stunning scenes for design visualisation and engaging virtual reality experiences. Use 3ds Max® toolsets to shape and define detailed environments, objects and characters. Model any person, place or thing.
3ds Max works with most major renderers to create high-end scenes and stunning visuals for design visualization and more. Experience interactive rendering from the interface for accurate and detailed previews while you work.
Shotgun is software that simplifies creative project management and unifies visual effects (VFX), animation, and games teams of all sizes.
Manage productions smoothly, no matter how many teams, artists, projects, or assets (or how far apart they are).
Flame® 3D VFX and finishing software provides effective tools for 3D compositing, visual effects and editorial finishing. An integrated, creative environment means faster compositing, advanced graphics, color correction and more.
Generate a 3D normal map from face detection to use for color adjustment, relighting and digital cosmetic and beauty work. Use selective render options to refine the end result in combination with the selective that is generated by the normal map.
Edit, composite and color correct in one environment, without toggling between software. Create and iterate quickly for more productive client sessions and to stay in the flow.
Integrate Flame with other tools in your facility's post-production pipeline and use Shotgun production-tracking software for reviews and approvals.
Autodesk Flame 2020's AI including: Isolating objects in moving footage, generating depth maps, recognizing human faces to create normal maps for color correction and more.
Golaem is your tool of choice to quickly populate 3D scenes.
Golaem gives you the power to quickly populate your scenes with smart and directable digital characters.
Golaem Layout gives you total control over characters.
Start populating shots today.
We have the best customer support you will ever find. And we mean it.
We cannot count the number of thank you notes from customers telling us that our support is the best one they have dealt with.
We also provide custom training either on-site or remotely.
French VFX and Animation studio Circus used Golaem to populate cities with pedestrians and car traffic for entire seasons of Lego City Adventures Series.
Jeremy Ringard, from ON Animation used Golaem to create a Playmobil battle and fill a coliseum with 40 000 characters in Playmobil: The Movie.
Method Studios delivered hundreds of lively grandstands crowd shots for Ford vs Ferrari. Tim Riley, Head of Crowds in Vancouver.
BlueBolt used Golaem to animate killer bees in a dauting sequence in which they crawl onto the moving and deforming main actor's face.
Disney's The Nutcracker, Rodeo FX created a 1 min 20 sec long, full CG, opening sequence which makes us fly over a Victorian London populated using Golaem with many ambient characters including cloth simulation.