// V-RAY FOR MAYA KEY FEATURES
Rendering
CPU and GPU Rendering

Denoising

Resumable Rendering

Debug Shading

Memory Tracking

Distributed Rendering

Light Mixing

Layered Compositing

Chaos Cloud

Automated Shading Sampling

Render Output

Lighting & illumination
Adaptive Lights

Accurate Lights

Global Illumination

Cameras and optical effects
Lens Effects

Point & Shoot Camera

Photorealistic Cameras

Virtual Reality

Materials
Physical Material

Unique Shaders

Alsurface Material

Physical Hair Material

Metalness

V-Ray Toon Shader

Shading Languages

Chaos Scans Material Library support

Material Presets

Textures
Memory-Efficient Textures

Triplanar Mapping

Texture Randomizations

Bercon Noise

Texture Baking
Geometry
Proxy Geometry

Layered Alembic Support

Hair & Fur

Bercon Noise

VRayscene Assests
Specialty Geometry
Atmospheric & volumetric effects
Volume Rendering

Aerial Perspective

Render elements
Render Elements

Light Path Expressions

Cryptomatte

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