With V-Ray® Vision, you can visualize your designs in real-time while you work in SketchUp. Move around your model, apply materials, set up lights and cameras—all in a live real-time view of your scene.
V-Ray comes with two powerful rendering engines. You can choose between super fast GPU and CPU or Hybrid rendering to best suit your project needs and requirements.
Our integrated asset library, Chaos Cosmos, enables you to search and add render-ready objects and HDRI skies to your scene directly from the V-Ray toolbar. The Cosmos assets have automatic LODs, accurate scale, and can be used across 3ds Max, Rhino, and Revit.
Remove noise and dramatically cut the render times. Use the V-Ray Denoiser to denoise each render element in post-production. The NVIDIA AI Denoiser and Intel Open Image Denoise deliver instant noise-free feedback in V-Ray IPR.
Render interactively while you design. Fine-tune lights and materials and see the results right away. View the render result directly in the SketchUp viewport.
Rendering on the Cloud is just one click away.
Powerful and scalable distributed rendering system that's simple and fast. Get an extra speed boost with V-Ray Render nodes.
Create, edit and manage all of your assets including lights, materials, textures, geometry and render elements all in one place. All assets are structured in an intuitive folder structure.
Manage all of your scene files in one place. Set file paths, create scene archives, and keep track of assets like textures, IES files, and proxy objects.
A powerful color-picker allowing you to choose the exact color you need with the right hue and saturation. Provides RGB color values and a Kelvin temperature slider corresponding to every color slot.
Track render history and fine-tune color, exposure, render elements and more, directly in V-Ray’s frame buffer.
Preview your materials, lights, textures and render elements in a single viewer. Observe how parameter changes affect the appearance of the asset in a specific isolated setting.
Light Gen is a new V-Ray tool that automatically generates thumbnails of your SketchUp scene each one presenting a unique lighting scenario. Choose your favorite look and you’re ready to render.
Adjust the lights in your scene even after you render. With Light Mix, once your scene is rendered, you can interactively adjust the brightness and color of any light without having to render again.
Faster, cleaner and more accurate rendering in scenes containing many lights and image-based environment lighting.
Render photorealistic rooms and interiors with powerful and fast global illumination.
Render any type of natural, artificial, or image-based lighting with a wide range of built-in light types.
Simulate realistic daylight, sunrise and sunset, even as the sun dips below the horizon, for any time and location. SketchUp sun animation is supported.
The new Lighting Analysis render element makes it easy to visualize the real-world illumination (Lux) values of any scene.
Work like a photographer, with controls for exposure, white balance, depth of field and more.
Render VR-ready content for popular virtual reality headsets with the help of the VR Camera types in Stereo mode.
Instantly add GPU-accelerated glare, bloom and procedurally generated dust and scratches for added photorealism. Fine-tune lens effects interactively while you render.
Capture the perfect exposure every time. The new Auto Exposure and Auto White Balance camera controls make rendering as simple as point and shoot.
Create great looking materials or select from 500+ readily available ones in the asset library. From multilayered car paint to accurate subsurface scattering, you can create any imaginable material.
Create realistic and unique shaders using any texture map or one of V-Ray’s many built-in procedural textures - Gradient, Temperature, Tri-Planar, etc.
The V-Ray Material provides support for PBR shaders with the Metalness reflection controls.
To create more realistic materials, we’ve added new tools that randomize textures and colors. The VRayUVWRandomizer lets you randomize texture coordinates and includes Stochastic Tiling that automatically fixes repeating textures.
1000+ scanned materials. Import and render directly in V-Ray.
Quickly add realistic atmospheric depth and haze and use true 3D fog with realistic light scattering.
Simulate natural looking skies with realistic atmospheric depth.
Realistic material light scattering and translucency.
Bring more detail to your project with memory-efficient proxy models of complex objects like grass, trees, cars. Import and render V-Ray scenes (.vrscene) as references from other applications such as 3ds Max, Rhino, and Revit.
Import any .vrscene file directly as a SketchUp model with correctly sized and positioned objects, proper texture placement, lights and proxy references.
Quickly add surface detail without extra modeling with the optimized V-Ray displacement. The 2d Displacement mode is perfect for architectural materials like brick and stone.
Create realistic grass, fabrics, and carpet with V-Ray Fur.
Easily create quick cutaways and section renders with V-Ray Clipper. Convert any scene object to a clipper.
Choose from many unique beauty, utility and matte passes to give you more control over your rendered images in compositing.
Аutomatically generates and stores object- or material-based masks. It’s perfect when you need to accurately select objects in post-production.